iOS app development in Los Angeles
I build native SwiftUI apps for small businesses and founders across Glendale, Burbank, and greater Los Angeles — from the first idea and UX through to App Store release. No offshore hand-off, no template kits: one developer who designs it, codes it, ships it, and answers the phone afterward. I've already shipped TABS, a live SaaS app with StoreKit subscriptions and a Bayesian engine, so this isn't a portfolio of mockups — it's software real people pay for every month.
What's included
- Native SwiftUI build — real iOS, not a webview wrapper, so it feels fast and native on every iPhone
- UX & UI design — screen flows and interface designed around how people actually use the app
- App Store submission — listing setup, screenshots, metadata, and I handle the review back-and-forth
- Backend when needed — FastAPI and PostgreSQL for accounts, data, and server-side logic
- Accounts & cross-device sync — sign-in and data that follows the user between their devices
- Subscriptions & payments — StoreKit auto-renewing subscriptions and one-time in-app purchases
- Analytics & crash reporting — see what users do and get alerted the moment something breaks
- Post-launch support — I don't disappear at launch; I'm around for fixes and the next version
How it works
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01
Scoping call — free
A short call about your idea, your users, and what the first version needs to do. You get a fixed quote and timeline within 24 hours.
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02
UX & prototype — weeks 1–2
Screen flows and an interactive prototype you can react to before I write production code — so we get the shape right early.
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03
Build — weeks 3–8
The native SwiftUI build, with a fresh TestFlight build in your hands every week. You use the real app as it grows, not a slide deck.
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04
App Store review & launch
Listing, screenshots, privacy details, and submission. I manage Apple's review process and any resubmissions through to a live app. Total: 6–12 weeks.
Pricing
You get a fixed quote after a free scoping call, and you pay in milestones as the app takes shape — not one big invoice up front. The number you approve is the number you pay.
Tech stack
Native SwiftUI and Swift for the app itself — no cross-platform middle layer to slow it down or make it feel off. StoreKit handles subscriptions and in-app purchases, and a FastAPI + PostgreSQL backend runs the parts that need a server: accounts, sync, and anything that has to stay consistent across devices. Every build ships to you through TestFlight, so you test each week's progress on your own iPhone before anyone else sees it. It's the same stack running behind TABS in the App Store today, which means you're not the guinea pig for an unproven toolchain.
Selected work
TABS
SaaS Bayesian engine · $7/mo subscriptionsA shipped SaaS app with live StoreKit subscriptions and a Bayesian engine — native SwiftUI front-end on a FastAPI backend.
Sales Order Manager
Web App React · FastAPI · PostgreSQLOrder-management web app on the same backend stack I use for iOS — proof the FastAPI and PostgreSQL foundation behind your app is production-tested.
Common questions
Do you build Android apps?
I'm iOS-first — I build native SwiftUI apps, and that focus is why the quality is high. If you need Android too, I'll usually recommend a responsive web app that runs everywhere, or refer you to a trusted cross-platform developer for a Flutter or React Native build. I'll give you an honest take on which path fits your budget and audience before you spend a dollar.
How much does an iOS app cost?
A focused MVP starts at $8,000, and an app with a custom backend starts at $12,000. What drives the number is scope: how many screens, whether you need accounts and cross-device sync, subscriptions or payments, and third-party integrations. After a free scoping call I give you a fixed quote within 24 hours, and you pay in milestones as the app takes shape.
Do you handle App Store submission?
Yes — end to end. I set up your App Store Connect listing, produce the screenshots and metadata, configure App Privacy details and in-app purchases, submit the build, and handle the review process. If Apple rejects a build (it happens), I write the responses to the review team and resubmit. Few freelancers explain this part, and it's where a lot of first-time launches stall — I take it off your plate.
Can you add subscriptions and payments?
Yes. I implement StoreKit for auto-renewing subscriptions and one-time in-app purchases, including receipt validation and restore-purchases. TABS, a SaaS app I shipped, runs live $7/mo subscriptions through StoreKit. If you also have a web companion, I wire up Stripe there so both sides share one account.
Do you build the backend too?
Yes. When an app needs accounts, cross-device sync, or server-side logic, I build the backend in FastAPI with a PostgreSQL database — the same stack behind TABS and Sales Order Manager. You get one developer who owns both the app and the API, so there's no finger-pointing between a mobile person and a backend person when something needs fixing.
Other services
Have an app idea in mind?
Tell me about it — you'll get a fixed quote and a plan within 24 hours.
Start a project →